NGS: An application layer network game simulator

In the last five years the popularity of Massively Multiplayer Online Games (MMOGs) has exploded. Unfortunately, the demand has far outweighed the resources developers can provide. Many MMOGs are suffering from scalability issues, resulting in sharding, down time, and server crashes. To solve these...

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Bibliographic Details
Main Authors: Webb, Steven, Lau, William, Soh, Sieteng
Format: Conference Paper
Published: Murdoch University 2006
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/47551