On the design of mobile applications for Geometry

The challenge of extending learning beyond the classroom walls and connecting the curriculum with relevant real world experiences has long been a challenge for mathematics but it is the ubiquity of mobile technologies that has re-sparked the interest to this challenge. Mobile learning carries with i...

Full description

Bibliographic Details
Main Author: Fabian, Khristin
Format: Dissertation (University of Nottingham only)
Language:English
Published: 2010
Subjects:
Online Access:https://eprints.nottingham.ac.uk/26242/
_version_ 1848793138417631232
author Fabian, Khristin
author_facet Fabian, Khristin
author_sort Fabian, Khristin
building Nottingham Research Data Repository
collection Online Access
description The challenge of extending learning beyond the classroom walls and connecting the curriculum with relevant real world experiences has long been a challenge for mathematics but it is the ubiquity of mobile technologies that has re-sparked the interest to this challenge. Mobile learning carries with it number of potential benefits that mathematics can take advantage off. This study developed a design of a mobile application package for geometry by considering how mobile phones lend themselves as tools for teaching and learning mathematics. The design of the application package consisted of four stages: concept development, design phase, production phase and evaluation phase. The concept phase looked at how mobile devices can support various math learning frameworks. The design phase looked at the design of the learning strategies the mobile application would go by and listed interface requirements that would make the application usable. Two applications were developed in the production phase, both grounded on the constructionist learning framework: a geoboard manipulative and a location-aware application inspired by Logo’s Turtle. The applications were then evaluated by mobile learning experts to check for usability issues.
first_indexed 2025-11-14T18:55:32Z
format Dissertation (University of Nottingham only)
id nottingham-26242
institution University of Nottingham Malaysia Campus
institution_category Local University
language English
last_indexed 2025-11-14T18:55:32Z
publishDate 2010
recordtype eprints
repository_type Digital Repository
spelling nottingham-262422017-10-19T14:19:35Z https://eprints.nottingham.ac.uk/26242/ On the design of mobile applications for Geometry Fabian, Khristin The challenge of extending learning beyond the classroom walls and connecting the curriculum with relevant real world experiences has long been a challenge for mathematics but it is the ubiquity of mobile technologies that has re-sparked the interest to this challenge. Mobile learning carries with it number of potential benefits that mathematics can take advantage off. This study developed a design of a mobile application package for geometry by considering how mobile phones lend themselves as tools for teaching and learning mathematics. The design of the application package consisted of four stages: concept development, design phase, production phase and evaluation phase. The concept phase looked at how mobile devices can support various math learning frameworks. The design phase looked at the design of the learning strategies the mobile application would go by and listed interface requirements that would make the application usable. Two applications were developed in the production phase, both grounded on the constructionist learning framework: a geoboard manipulative and a location-aware application inspired by Logo’s Turtle. The applications were then evaluated by mobile learning experts to check for usability issues. 2010-10-01 Dissertation (University of Nottingham only) NonPeerReviewed application/pdf en https://eprints.nottingham.ac.uk/26242/1/Fabian_Khristin.pdf Fabian, Khristin (2010) On the design of mobile applications for Geometry. [Dissertation (University of Nottingham only)] (Unpublished) design mobile applications geometry mobile learning mobile phones mathematics math learning frameworks constructionist
spellingShingle design
mobile applications
geometry
mobile learning
mobile phones
mathematics
math learning frameworks
constructionist
Fabian, Khristin
On the design of mobile applications for Geometry
title On the design of mobile applications for Geometry
title_full On the design of mobile applications for Geometry
title_fullStr On the design of mobile applications for Geometry
title_full_unstemmed On the design of mobile applications for Geometry
title_short On the design of mobile applications for Geometry
title_sort on the design of mobile applications for geometry
topic design
mobile applications
geometry
mobile learning
mobile phones
mathematics
math learning frameworks
constructionist
url https://eprints.nottingham.ac.uk/26242/