The Missing Scholarship behind Virtual Heritage Infrastructure
This theoretical position paper outlines four key issues blocking the development of effective 3D models that would be suitable for the aims and objectives of virtual heritage infrastructures. It suggests that a real-time game environment which composes levels at runtime from streaming multimédia co...
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Format: | Conference Paper |
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Eurographics
2015
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Online Access: | https://diglib.eg.org/ http://hdl.handle.net/20.500.11937/17018 |