Augmented reality board game using acceptance approach to enhance students' motivation

Board game incorporate distinct design characteristic that enhance player enjoyment. However, research on motivational elements in Augmented Reality Board Game (ARBG) remains limited. Therefore, a specific study needs to be conducted to explore how motivational elements in this type of game can be e...

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Bibliographic Details
Main Author: Irma Shayana Samaden (Author)
Corporate Author: Universiti Teknikal Malaysia Melaka . Faculty of Information and Communication Technology
Format: Thesis Book
Language:English
Subjects:

Tembila Thesis Collection

Holdings details from Tembila Thesis Collection
Call Number: QA76 9 A94 I76 2025
Accession Item Category Format Status Notes
1000187563 Reference Thesis Available