Irma Shayana Samaden. Augmented reality board game using acceptance approach to enhance students' motivation.
Chicago Style (17th ed.) CitationIrma Shayana Samaden. Augmented Reality Board Game Using Acceptance Approach to Enhance Students' Motivation.
MLA (9th ed.) CitationIrma Shayana Samaden. Augmented Reality Board Game Using Acceptance Approach to Enhance Students' Motivation.
Warning: These citations may not always be 100% accurate.