Handbook of digital games

"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...

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Bibliographic Details
Other Authors: Agius, Harry (Editor), Angelides, Marios C. (Editor)
Format: Book
Language:English
Published: Hoboken, NJ : Wiley-IEEE Press c2014
Subjects:
Table of Contents:
  • 1. Gaming techniques and tools
  • 2. Game play
  • 3. Game design and development