Handbook of digital games
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...
| Other Authors: | , |
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| Format: | Book |
| Language: | English |
| Published: |
Hoboken, NJ :
Wiley-IEEE Press
c2014
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| Subjects: |
Tembila Academic Core Collection
| Call Number: |
GV1469 27 H36 2014 |
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| Accession | Item Category | Format | Status | Notes |
|---|
| 1000174640 | Open Shelf (1 Day) | Book | Available |