Handbook of digital games
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...
| Other Authors: | Agius, Harry (Editor), Angelides, Marios C. (Editor) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Hoboken, NJ :
Wiley-IEEE Press
c2014
|
| Subjects: |
Similar Items
The video game theory reader 2 [
by: Perron, Bernard, et al.
Published: (2009)
by: Perron, Bernard, et al.
Published: (2009)
Play the game : the parent's guide to video games
by: Novak, Jeannie , 1966-, et al.
Published: (2008)
by: Novak, Jeannie , 1966-, et al.
Published: (2008)
Career as a video game developer, designer [
Published: (2009)
Published: (2009)
Philosophy through video games [
by: Cogburn, Jon, et al.
Published: (2009)
by: Cogburn, Jon, et al.
Published: (2009)
Dvorak's guide to PC games
by: Dvorak, John, et al.
Published: (1991)
by: Dvorak, John, et al.
Published: (1991)
Game design secrets : do what you never thought possible to market and monetize yours iOS, facebook, and web games
by: Au, Wagner James
Published: (2012)
by: Au, Wagner James
Published: (2012)
Powering up are computer games changing our lives?
by: Mileham, Rebecca
Published: (2007)
by: Mileham, Rebecca
Published: (2007)
Buttonless : incredible iPhone and iPad games and the stories behind them
by: Rigney, Ryan
Published: (2012)
by: Rigney, Ryan
Published: (2012)
الألعاب الالكترونية : رؤية شرعية
by: خادمي, نور الدين مختار
Published: (2013)
by: خادمي, نور الدين مختار
Published: (2013)
Invent your own computer games
by: D'Ignazio, Fred
Published: (1983)
by: D'Ignazio, Fred
Published: (1983)
Fundamentals of game design
by: Adams, Ernest, et al.
Published: (2007)
by: Adams, Ernest, et al.
Published: (2007)
Introduction to game development
by: Rabin, Steve
Published: (2005)
by: Rabin, Steve
Published: (2005)
Basics of game design
by: Moore, Michael E.
Published: (2011)
by: Moore, Michael E.
Published: (2011)
Game development essentials
by: Novak, Jeannie , 1966-
Published: (2012)
by: Novak, Jeannie , 1966-
Published: (2012)
Introduction to video game design and development
by: Saulter, Joseph
Published: (2007)
by: Saulter, Joseph
Published: (2007)
Game development essentials : video game art
by: Gantzler, Todd
Published: (2005)
by: Gantzler, Todd
Published: (2005)
Beginning game graphics
by: Evry, Harry J.
Published: (2005)
by: Evry, Harry J.
Published: (2005)
Nintendo Wii Flash game creator's guide : design, develop, and share your games online
by: Perkins, Todd
Published: (2008)
by: Perkins, Todd
Published: (2008)
Communities of play [ emergent cultures in multiplayer games and virtual worlds
by: Pearce, Celia
Published: (2009)
by: Pearce, Celia
Published: (2009)
Unity 3D and PlayMaker essentials : game development from concept to publishing
by: Miles, Jere
by: Miles, Jere
Designing digital games
by: Breen, Derek
Published: (2016)
by: Breen, Derek
Published: (2016)
Racing the beam [ the Atari video computer system
by: Montfort, Nick, et al.
Published: (2009)
by: Montfort, Nick, et al.
Published: (2009)
Game writing handbook
by: Chandler, Rafael
Published: (2007)
by: Chandler, Rafael
Published: (2007)
Fun and Games : a text on game theory
by: Binmore, K. G. , 1940-
Published: (1992)
by: Binmore, K. G. , 1940-
Published: (1992)
Creating game art for 3D engines
by: Strong Brad
Published: (2007)
by: Strong Brad
Published: (2007)
A handbook of game design
by: Ellington, Henry, et al.
Published: (1982)
by: Ellington, Henry, et al.
Published: (1982)
Microsoft XNA game studio creator's guide [
by: Cawood, Stephen, et al.
Published: (2009)
by: Cawood, Stephen, et al.
Published: (2009)
Ultimate game design : building game worlds
by: Meigs, Tom
Published: (2003)
by: Meigs, Tom
Published: (2003)
Game development essentials : game story & character development
by: Krawczyk, Marianne, et al.
Published: (2006)
by: Krawczyk, Marianne, et al.
Published: (2006)
Create computer games : design and build your own game
by: McCabe, Patrick
by: McCabe, Patrick
Collaborative online game creation
by: Swamy, Nanu, et al.
Published: (2009)
by: Swamy, Nanu, et al.
Published: (2009)
Handbook of management games
by: Elgood, Chris
Published: (1984)
by: Elgood, Chris
Published: (1984)
The ultimate guide to video game : writing and design
by: Dille, Flint, et al.
Published: (2007)
by: Dille, Flint, et al.
Published: (2007)
Careers in focus : Computer and video game design [
Published: (2009)
Published: (2009)
Game design workshop : a playcentric approach to creating innovative games
by: Fullerton, Tracy, et al.
Published: (2008)
by: Fullerton, Tracy, et al.
Published: (2008)
Fundamentals of math and physics for game programmers
by: Stahler, Wendy
Published: (2006)
by: Stahler, Wendy
Published: (2006)
Similar Items
-
The video game theory reader 2 [
by: Perron, Bernard, et al.
Published: (2009) -
Play the game : the parent's guide to video games
by: Novak, Jeannie , 1966-, et al.
Published: (2008) -
Career as a video game developer, designer [
Published: (2009) -
Philosophy through video games [
by: Cogburn, Jon, et al.
Published: (2009) -
Dvorak's guide to PC games
by: Dvorak, John, et al.
Published: (1991)