Game development essentials
Main Author: | Novak, Jeannie , 1966- (Author) |
---|---|
Format: | Book |
Language: | English |
Published: |
Clifton Park, New York :
Delmar Cengage
c2012
|
Edition: | Third edition |
Subjects: |
Similar Items
Game development essentials : game story & character development
by: Krawczyk, Marianne, et al.
Published: (2006)
by: Krawczyk, Marianne, et al.
Published: (2006)
Introduction to game development
by: Rabin, Steve
Published: (2005)
by: Rabin, Steve
Published: (2005)
Introduction to video game design and development
by: Saulter, Joseph
Published: (2007)
by: Saulter, Joseph
Published: (2007)
Game development essentials : video game art
by: Gantzler, Todd
Published: (2005)
by: Gantzler, Todd
Published: (2005)
Fundamentals of game design
by: Adams, Ernest, et al.
Published: (2007)
by: Adams, Ernest, et al.
Published: (2007)
Basics of game design
by: Moore, Michael E.
Published: (2011)
by: Moore, Michael E.
Published: (2011)
Play the game : the parent's guide to video games
by: Novak, Jeannie , 1966-, et al.
Published: (2008)
by: Novak, Jeannie , 1966-, et al.
Published: (2008)
Game development essentials .
by: Saunders, Kevin [ (Kevin D.)], et al.
Published: (2007)
by: Saunders, Kevin [ (Kevin D.)], et al.
Published: (2007)
Unity 3D and PlayMaker essentials : game development from concept to publishing
by: Miles, Jere
by: Miles, Jere
Nintendo Wii Flash game creator's guide : design, develop, and share your games online
by: Perkins, Todd
Published: (2008)
by: Perkins, Todd
Published: (2008)
Ultimate game design : building game worlds
by: Meigs, Tom
Published: (2003)
by: Meigs, Tom
Published: (2003)
Microsoft XNA game studio creator's guide [
by: Cawood, Stephen, et al.
Published: (2009)
by: Cawood, Stephen, et al.
Published: (2009)
Game writing handbook
by: Chandler, Rafael
Published: (2007)
by: Chandler, Rafael
Published: (2007)
Designing digital games
by: Breen, Derek
Published: (2016)
by: Breen, Derek
Published: (2016)
Create computer games : design and build your own game
by: McCabe, Patrick
by: McCabe, Patrick
Beginning game graphics
by: Evry, Harry J.
Published: (2005)
by: Evry, Harry J.
Published: (2005)
Collaborative online game creation
by: Swamy, Nanu, et al.
Published: (2009)
by: Swamy, Nanu, et al.
Published: (2009)
The ultimate guide to video game : writing and design
by: Dille, Flint, et al.
Published: (2007)
by: Dille, Flint, et al.
Published: (2007)
Handbook of digital games
Published: (2014)
Published: (2014)
Creating game art for 3D engines
by: Strong Brad
Published: (2007)
by: Strong Brad
Published: (2007)
Game design essentials
by: Mitchell, Briar Lee
Published: (2012)
by: Mitchell, Briar Lee
Published: (2012)
Game design workshop : a playcentric approach to creating innovative games
by: Fullerton, Tracy, et al.
Published: (2008)
by: Fullerton, Tracy, et al.
Published: (2008)
Fundamentals of math and physics for game programmers
by: Stahler, Wendy
Published: (2006)
by: Stahler, Wendy
Published: (2006)
Game design secrets : do what you never thought possible to market and monetize yours iOS, facebook, and web games
by: Au, Wagner James
Published: (2012)
by: Au, Wagner James
Published: (2012)
AI game programming wisdom 4
by: Rabin, Steve
Published: (2008)
by: Rabin, Steve
Published: (2008)
The art of game design : a book of lenses
by: Schell, Jesse
Published: (2008)
by: Schell, Jesse
Published: (2008)
Careers in focus : Computer and video game design [
Published: (2009)
Published: (2009)
Fundamentals of game development
by: Chandler, Heather Maxwell, et al.
Published: (2011)
by: Chandler, Heather Maxwell, et al.
Published: (2011)
Game development tools
by: Ansari, Marwan
Published: (2011)
by: Ansari, Marwan
Published: (2011)
Emergence in games
by: Sweetser, Penny
Published: (2008)
by: Sweetser, Penny
Published: (2008)
Career as a video game developer, designer [
Published: (2009)
Published: (2009)
On the way to fun : an emotion-based approach to successful game design
by: Dillon, Roberto
Published: (2010)
by: Dillon, Roberto
Published: (2010)
Advanced 2D game development
by: Harbour, Jonathan S.
Published: (2009)
by: Harbour, Jonathan S.
Published: (2009)
Mobile 3D game development from start to market
by: Morales, Carlos , 1972-, et al.
Published: (2007)
by: Morales, Carlos , 1972-, et al.
Published: (2007)
The video game theory reader 2 [
by: Perron, Bernard, et al.
Published: (2009)
by: Perron, Bernard, et al.
Published: (2009)
Game programming : the L Line, the express line to learning
by: Harris, Andrew , 1964-
Published: (2007)
by: Harris, Andrew , 1964-
Published: (2007)
Awesome game creation : no programming required
by: Darby, Jason , 1972-
Published: (2008)
by: Darby, Jason , 1972-
Published: (2008)
Best of game programming gems
by: DeLoura, Mark A.
Published: (2008)
by: DeLoura, Mark A.
Published: (2008)
iPhone & iPad game development for dummies
by: Goldstein, Neal [ (Neal D.)], et al.
Published: (2010)
by: Goldstein, Neal [ (Neal D.)], et al.
Published: (2010)
Game programming algorithms and techniques : a platform-agnostic approach
by: Madhav, Sanjay
by: Madhav, Sanjay
Similar Items
-
Game development essentials : game story & character development
by: Krawczyk, Marianne, et al.
Published: (2006) -
Introduction to game development
by: Rabin, Steve
Published: (2005) -
Introduction to video game design and development
by: Saulter, Joseph
Published: (2007) -
Game development essentials : video game art
by: Gantzler, Todd
Published: (2005) -
Fundamentals of game design
by: Adams, Ernest, et al.
Published: (2007)