Summary: | User interaction and interface design in the development of a virtual museum is an
important element to meet the user requirement. Applications of existing virtual
museums are not concerned with aspects of the real requirements, so the user can not
interact easily, efficiently and effectively. The purpose of this study was to identify
user requirement, user interaction techniques and interface design suitable for
developing prototypes in the Virtual Museum Environment cYME). The methodology
used to implement this research was User-Centered Design, which involves five
phases, namely identify problems, initial analysis, design, development of prototype
and evaluation. Preliminary analysis has produced a list of requirement through a
questionnaire with 20 users that shows elements of user interaction which is
navigation, manipulation and design interface must be incorporated in the prototype
development. Thus, literacy studies carried out on user interaction and design
techniques to realize the requirement of prototype development. Virtual Reality
Panoramic (VRP) techniques that use is an approach Image Based Model is suitable
for developing prototypes VME. VRP technique is carried out, there are two ways,
namely inside-out views are used to navigate the environment and outside-in views
are used to manipulate objects. The results of the analysis initial is a conceptual model
of a virtual museum that helped design the environment of virtual museum which has
features maps and hotspots to identify, plan and understand the location. These
features help to build the study of mental map in the development of prototypes. To
ensure that the prototypes meet the requirement of the usability evaluation conducted
on 52 users to measure the satisfaction, efficiency, and easy to use. PMM have the
highest fmding usability which is easy to use (Mean= 4.08), efficiency (Mean= 4.27)
and satisfaction (Mean= 4.12). The main contribution of this study is the conceptual
model and the interface design of pMM
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