The intellectual structure of game research

This article maps out the main areas of game research through an analysis of co-citation and keyword co-occurrence patterns in 24,128 game research documents between 1966 and 2016. The keyword analysis identifies 4 communities: Education/Culture, Technology, Effects and Medical. Co-citation analysis...

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Bibliographic Details
Main Author: Martin, Paul
Format: Article
Published: Game Studies Foundation 2018
Subjects:
Online Access:https://eprints.nottingham.ac.uk/51971/