The ludic takes work

Games that revolve around user-generated content have been explored mainly from a ludic perspective, leaving the work practices that are entailed in content production underexplored. What we argue in this paper is that there is an underlying economy in Minecraft’s community, which plays a significan...

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Bibliographic Details
Main Authors: Koutsouras, Panagiotis, Martindale, Sarah, Crabtree, Andy
Format: Conference or Workshop Item
Published: 2017
Online Access:https://eprints.nottingham.ac.uk/42535/