Understanding mass participatory pervasive computing systems for environmental campaigns
Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environ- mental campaigns. In a series of pilot projects, schools used mobile sensors to enhance science learning; visitors to an ecological attraction...
| Main Authors: | , , , , , , , , , , , , |
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| Format: | Article |
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Springer
2014
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| Online Access: | https://eprints.nottingham.ac.uk/37420/ |
| _version_ | 1848795454639177728 |
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| author | Chamberlain, Alan Paxton, Mark Glover, Kevin Flintham, Martin Price, Dominic Benford, Steve Tolmie, Peter Kanjo, Eiman Gower, Amanda Gower, Andy Woodgate, Dawn Stanton Fraser, Danaë Greenhalgh, Chris |
| author_facet | Chamberlain, Alan Paxton, Mark Glover, Kevin Flintham, Martin Price, Dominic Benford, Steve Tolmie, Peter Kanjo, Eiman Gower, Amanda Gower, Andy Woodgate, Dawn Stanton Fraser, Danaë Greenhalgh, Chris |
| author_sort | Chamberlain, Alan |
| building | Nottingham Research Data Repository |
| collection | Online Access |
| description | Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environ- mental campaigns. In a series of pilot projects, schools used mobile sensors to enhance science learning; visitors to an ecological attraction employed mobile phones to access and generate locative media; and the public played a mobile phone game that challenged their environmental behaviours. Key elements of these were carried forward into an integrated trial in which participants were assigned a series of environmental missions as part of an over- arching narrative that was delivered across mobile, broadcast and Web platforms. These experiences use a three-layered structure for campaigns that draw on experts, local groups and the general public, who engage through a combination of playful characterisation and social networking. |
| first_indexed | 2025-11-14T19:32:21Z |
| format | Article |
| id | nottingham-37420 |
| institution | University of Nottingham Malaysia Campus |
| institution_category | Local University |
| last_indexed | 2025-11-14T19:32:21Z |
| publishDate | 2014 |
| publisher | Springer |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | nottingham-374202020-05-04T16:52:53Z https://eprints.nottingham.ac.uk/37420/ Understanding mass participatory pervasive computing systems for environmental campaigns Chamberlain, Alan Paxton, Mark Glover, Kevin Flintham, Martin Price, Dominic Benford, Steve Tolmie, Peter Kanjo, Eiman Gower, Amanda Gower, Andy Woodgate, Dawn Stanton Fraser, Danaë Greenhalgh, Chris Participate was a 3-year collaboration between industry and academia to explore how mobile, Web and broadcast technologies could combine to deliver environ- mental campaigns. In a series of pilot projects, schools used mobile sensors to enhance science learning; visitors to an ecological attraction employed mobile phones to access and generate locative media; and the public played a mobile phone game that challenged their environmental behaviours. Key elements of these were carried forward into an integrated trial in which participants were assigned a series of environmental missions as part of an over- arching narrative that was delivered across mobile, broadcast and Web platforms. These experiences use a three-layered structure for campaigns that draw on experts, local groups and the general public, who engage through a combination of playful characterisation and social networking. Springer 2014-10-01 Article PeerReviewed Chamberlain, Alan, Paxton, Mark, Glover, Kevin, Flintham, Martin, Price, Dominic, Benford, Steve, Tolmie, Peter, Kanjo, Eiman, Gower, Amanda, Gower, Andy, Woodgate, Dawn, Stanton Fraser, Danaë and Greenhalgh, Chris (2014) Understanding mass participatory pervasive computing systems for environmental campaigns. Personal and Ubiquitous Computing, 18 (7). pp. 1775-1792. ISSN 1617-4917 Participatory Design HCI CSCW Apps Software Design Ubicomp Pervasive Games Eco Environmental Computing Green Ethnography Technology Broadcast Education Persuasive Behaviour Mobile http://link.springer.com/article/10.1007/s00779-013-0756-x doi:10.1007/s00779-013-0756-x doi:10.1007/s00779-013-0756-x |
| spellingShingle | Participatory Design HCI CSCW Apps Software Design Ubicomp Pervasive Games Eco Environmental Computing Green Ethnography Technology Broadcast Education Persuasive Behaviour Mobile Chamberlain, Alan Paxton, Mark Glover, Kevin Flintham, Martin Price, Dominic Benford, Steve Tolmie, Peter Kanjo, Eiman Gower, Amanda Gower, Andy Woodgate, Dawn Stanton Fraser, Danaë Greenhalgh, Chris Understanding mass participatory pervasive computing systems for environmental campaigns |
| title | Understanding mass participatory pervasive computing systems for environmental campaigns |
| title_full | Understanding mass participatory pervasive computing systems for environmental campaigns |
| title_fullStr | Understanding mass participatory pervasive computing systems for environmental campaigns |
| title_full_unstemmed | Understanding mass participatory pervasive computing systems for environmental campaigns |
| title_short | Understanding mass participatory pervasive computing systems for environmental campaigns |
| title_sort | understanding mass participatory pervasive computing systems for environmental campaigns |
| topic | Participatory Design HCI CSCW Apps Software Design Ubicomp Pervasive Games Eco Environmental Computing Green Ethnography Technology Broadcast Education Persuasive Behaviour Mobile |
| url | https://eprints.nottingham.ac.uk/37420/ https://eprints.nottingham.ac.uk/37420/ https://eprints.nottingham.ac.uk/37420/ |