Playing with social and emotional game companions
This paper presents the findings of an empirical study that explores player game experience by implementing the ERiSA Framework in games. A study with Action Role-Playing Game (RPG) was designed to evaluate player interactions with game companions, who were imbued with social and emotional skill by...
| Main Authors: | , , , |
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| Format: | Conference or Workshop Item |
| Published: |
Springer International Publishing
2016
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| Subjects: | |
| Online Access: | https://eprints.nottingham.ac.uk/35618/ |