“We don’t sell blocks” exploring Minecraft’s commissioning market

In recent years, we have experienced the proliferation of videogames that have, as their main mode of play, the creation of in-game content. Even though existing literature has looked into various characteristics of these games, one of their aspects that warrants further exploration is the monetisat...

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Bibliographic Details
Main Authors: Koutsouras, Panagiotis, Martindale, Sarah, Crabtree, Andy
Format: Conference or Workshop Item
Published: 2016
Subjects:
Online Access:https://eprints.nottingham.ac.uk/32986/