Designing brutal multiplayer video games

Non-digital forms of play that allow players to direct brute force directly upon each other, such as martial arts, boxing and full contact team sports,are very popular. However, inter-player brutality has largely been unexplored as a feature of digital gaming. In this paper, we...

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Bibliographic Details
Main Authors: Marshall, Joe, Linehan, Conor, Hazzard, Adrian
Format: Conference or Workshop Item
Published: 2016
Subjects:
Online Access:https://eprints.nottingham.ac.uk/31480/