Collecting: a way of exploring the difficulty to leave game world

Digital games have become a part of daily life for people in recent years. they have the capacity of making game users set playing games as top priority in daily life. In this sense, playing digital games can break the balance between the virtual and the reality and it is possible that some people m...

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Bibliographic Details
Main Author: Guo, Yichen
Format: Thesis (University of Nottingham only)
Language:English
Published: 2015
Subjects:
Online Access:https://eprints.nottingham.ac.uk/29085/