GRUE : an architecture for agents in games and other real-time environments

This thesis presents an architecture, which we call GRUE, for intelligent agents in real-time dynamic worlds. Such environments require agents to be able to flexibly adjust their behaviour to take into account changes in the environment or other agents’ actions. Our architecture is based on work don...

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Bibliographic Details
Main Author: Gordon, Elizabeth Sara
Format: Thesis (University of Nottingham only)
Language:English
Published: 2005
Online Access:https://eprints.nottingham.ac.uk/28736/