The Effectiveness of In-Game Advertising

This research explores the effectiveness of in-game advertising. Technological advances have rendered traditional advertising obsolete, leading marketers to seek new channels to reach out to the end consumer. New generation computer games and the rise and reach of the gaming industry have transforme...

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Main Author: Sinai Audhy, Shruti Raghuvir
Format: Dissertation (University of Nottingham only)
Language:English
Published: 2010
Online Access:https://eprints.nottingham.ac.uk/24047/
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author Sinai Audhy, Shruti Raghuvir
author_facet Sinai Audhy, Shruti Raghuvir
author_sort Sinai Audhy, Shruti Raghuvir
building Nottingham Research Data Repository
collection Online Access
description This research explores the effectiveness of in-game advertising. Technological advances have rendered traditional advertising obsolete, leading marketers to seek new channels to reach out to the end consumer. New generation computer games and the rise and reach of the gaming industry have transformed this medium into a potential brand placement tool. A number of researchers have endeavoured to study the effectiveness of this form of marketing communication. However, the current research is limited in its knowledge about the effect on a gamer‘s brand memory and attitude. A comprehensive literature review was carried out in this study, which facilitated the identification of the gaps in the current research. The study then attempted to investigate the combined effect of brand familiarity and prominence of the brand placement in the game using quantitative techniques. The results show that the location of placements and familiarity of brands does have an impact on brand recall and attitude. Unfamiliar brands can benefit through prominent placements in the game, while the presence of familiar brands in any location in the game results in enhanced recall. It was found that prominent placement resulted in improved brand attitudes for both familiar and unfamiliar brands. However, this was not expected in case of familiar brands. The findings of this research show advances in the current understanding of in-game advertising with promising implications for practitioners and give way to new directions of research.
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spelling nottingham-240472018-01-31T12:39:06Z https://eprints.nottingham.ac.uk/24047/ The Effectiveness of In-Game Advertising Sinai Audhy, Shruti Raghuvir This research explores the effectiveness of in-game advertising. Technological advances have rendered traditional advertising obsolete, leading marketers to seek new channels to reach out to the end consumer. New generation computer games and the rise and reach of the gaming industry have transformed this medium into a potential brand placement tool. A number of researchers have endeavoured to study the effectiveness of this form of marketing communication. However, the current research is limited in its knowledge about the effect on a gamer‘s brand memory and attitude. A comprehensive literature review was carried out in this study, which facilitated the identification of the gaps in the current research. The study then attempted to investigate the combined effect of brand familiarity and prominence of the brand placement in the game using quantitative techniques. The results show that the location of placements and familiarity of brands does have an impact on brand recall and attitude. Unfamiliar brands can benefit through prominent placements in the game, while the presence of familiar brands in any location in the game results in enhanced recall. It was found that prominent placement resulted in improved brand attitudes for both familiar and unfamiliar brands. However, this was not expected in case of familiar brands. The findings of this research show advances in the current understanding of in-game advertising with promising implications for practitioners and give way to new directions of research. 2010-09-23 Dissertation (University of Nottingham only) NonPeerReviewed application/pdf en https://eprints.nottingham.ac.uk/24047/1/Shruti_Dissertation.pdf Sinai Audhy, Shruti Raghuvir (2010) The Effectiveness of In-Game Advertising. [Dissertation (University of Nottingham only)] (Unpublished)
spellingShingle Sinai Audhy, Shruti Raghuvir
The Effectiveness of In-Game Advertising
title The Effectiveness of In-Game Advertising
title_full The Effectiveness of In-Game Advertising
title_fullStr The Effectiveness of In-Game Advertising
title_full_unstemmed The Effectiveness of In-Game Advertising
title_short The Effectiveness of In-Game Advertising
title_sort effectiveness of in-game advertising
url https://eprints.nottingham.ac.uk/24047/