High dynamic range images: Evolution, applications and suggested processes
Three dimensional (3D) and Computer Graphics (CG) industries nowadays require 'instant' realism and extreme special effects while imposing the balance in cost, time and solution acceptance standard. It has been known that realistic rendering is time consuming, difficult to use, complex, ex...
| Main Authors: | , , |
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| Format: | Conference or Workshop Item |
| Published: |
2007
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| Subjects: | |
| Online Access: | http://shdl.mmu.edu.my/3273/ |