Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce

The next generation Internet is expected to be a complete visual, audio experience, and possibly haptic experience. It will emulate real life experiences as virtual worlds filled with virtual objects simulating real world interact with users naturally. Users are also expected to be represented in av...

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Main Authors: Kung-Keat, Teoh, Eze Uchenna, Cyril
Format: Conference or Workshop Item
Published: 2008
Subjects:
Online Access:http://shdl.mmu.edu.my/2907/
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author Kung-Keat, Teoh
Eze Uchenna, Cyril
author_facet Kung-Keat, Teoh
Eze Uchenna, Cyril
author_sort Kung-Keat, Teoh
building MMU Institutional Repository
collection Online Access
description The next generation Internet is expected to be a complete visual, audio experience, and possibly haptic experience. It will emulate real life experiences as virtual worlds filled with virtual objects simulating real world interact with users naturally. Users are also expected to be represented in avatars, providing a sense of self-identity and personality. While the Internet is likely to move into 3D format with Second Life leading the pack, the fate of electronic commerce in this light has largely been unexplored. Questions as to the effects and impact of such virtual electronic commerce, especially virtual 3D malls or stores in an immersive online environment on web users are still not answered. This study forms an early exploration on the effects and impact of gender and ethnicity towards the perceived usefulness, perceived ease of use, trust, and intended use of the electronic commerce on the 3D online virtual malls or stores. Its results show that these factors have a significant impact on how such online malls and stores are perceived by users in Malaysia. The implications and proposed future directions of the study are also discussed.
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format Conference or Workshop Item
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publishDate 2008
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spelling mmu-29072011-09-21T08:12:08Z http://shdl.mmu.edu.my/2907/ Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce Kung-Keat, Teoh Eze Uchenna, Cyril HB Economic theory. Demography QA75.5-76.95 Electronic computers. Computer science The next generation Internet is expected to be a complete visual, audio experience, and possibly haptic experience. It will emulate real life experiences as virtual worlds filled with virtual objects simulating real world interact with users naturally. Users are also expected to be represented in avatars, providing a sense of self-identity and personality. While the Internet is likely to move into 3D format with Second Life leading the pack, the fate of electronic commerce in this light has largely been unexplored. Questions as to the effects and impact of such virtual electronic commerce, especially virtual 3D malls or stores in an immersive online environment on web users are still not answered. This study forms an early exploration on the effects and impact of gender and ethnicity towards the perceived usefulness, perceived ease of use, trust, and intended use of the electronic commerce on the 3D online virtual malls or stores. Its results show that these factors have a significant impact on how such online malls and stores are perceived by users in Malaysia. The implications and proposed future directions of the study are also discussed. 2008-06 Conference or Workshop Item NonPeerReviewed Kung-Keat, Teoh and Eze Uchenna, Cyril (2008) Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce. In: 10th International-Business-Information-Management-Association Conference, 30 JUN-01 JUL 2008, Kuala Lumpur, MALAYSIA. http://apps.webofknowledge.com/full_record.do?product=WOS&search_mode=GeneralSearch&qid=1&SID=W2iM7ei4LG636K33M1G&page=95&doc=941
spellingShingle HB Economic theory. Demography
QA75.5-76.95 Electronic computers. Computer science
Kung-Keat, Teoh
Eze Uchenna, Cyril
Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title_full Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title_fullStr Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title_full_unstemmed Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title_short Exploring the Roles of Gender and Ethnicity as Antecedents of Trust in 3D Immersive Electronic Commerce
title_sort exploring the roles of gender and ethnicity as antecedents of trust in 3d immersive electronic commerce
topic HB Economic theory. Demography
QA75.5-76.95 Electronic computers. Computer science
url http://shdl.mmu.edu.my/2907/
http://shdl.mmu.edu.my/2907/