Designing engaging interaction with contextual patterns for an educational game

This paper aims to address two problems. The first problem is how to develop engaging (deep and meaningful) pedagogical patterns and still ensure there is Sufficient incremental cognitive complexity. The second problem deals with how to connect pedagogical patterns to HCI and software engineering to...

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Bibliographic Details
Main Author: Chien-Sing, Lee
Format: Conference or Workshop Item
Published: 2008
Subjects:
Online Access:http://shdl.mmu.edu.my/2879/