A practical implementation of a 3-D game engine

Creating a 3D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show how various real-time rendering algorithms can be applied to implement a practical 3D game engine. We explore the general architecture of a 3D en...

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Bibliographic Details
Main Authors: Cheah, Thomas C. S., Ng, Kok-Why
Format: Book Section
Language:English
Published: IEEE Xplore 2005
Subjects:
Online Access:http://shdl.mmu.edu.my/2368/
http://shdl.mmu.edu.my/2368/1/A%20practical%20implementation%20of%20a%203-D%20game%20engine.pdf