A study on edutainment framework for M-learning
This research measures the potential of mobile content in learning to increase users' tacit knowledge development. Concentration is given on the effectiveness of incorporating game-based learning into mobile technology as a new edutainment instructional model. A comparative study on selected mo...
| Main Authors: | , , |
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| Format: | Article |
| Published: |
2006
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| Subjects: | |
| Online Access: | http://shdl.mmu.edu.my/2148/ |