Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.

Science teacher educators have a complex role in preparing future science teachers, giving them the content and pedagogical and technological knowledge. This research examines using a gamified laboratory simulation tool (Labster), where access was given to a cohort of science pre-service teachers (p...

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Main Authors: Sheffield, Rachel, Koul, Rekha, Sims, Craig
Format: Journal Article
Language:English
Published: Brill 2024
Subjects:
Online Access:http://brill.com/
http://hdl.handle.net/20.500.11937/94666
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author Sheffield, Rachel
Koul, Rekha
Sims, Craig
author_facet Sheffield, Rachel
Koul, Rekha
Sims, Craig
author_sort Sheffield, Rachel
building Curtin Institutional Repository
collection Online Access
description Science teacher educators have a complex role in preparing future science teachers, giving them the content and pedagogical and technological knowledge. This research examines using a gamified laboratory simulation tool (Labster), where access was given to a cohort of science pre-service teachers (pst s) in the third year of their Initial Teacher Education for a semester. A mixed-method approach was adopted to generate data for this case study. Schulman’s pedagogical content knowledge provided the theoretical background, whilst framework was deployed to identify factors in implementing Labster, including usability, motivation, and perceived use. The data determined that despite the ongoing engagement and interest in games and gamification in the wider community, the perceived engagement and interest were not reflected in the responses of the undergraduate science pst s in the study. pst s reported that they did not feel that it improved their content knowledge.
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spelling curtin-20.500.11937-946662024-05-03T06:47:29Z Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions. Sheffield, Rachel Koul, Rekha Sims, Craig science teacher educators; pedagogical; self-efficacy; mixed-method approach; gamified laboratory simulation tool Science teacher educators have a complex role in preparing future science teachers, giving them the content and pedagogical and technological knowledge. This research examines using a gamified laboratory simulation tool (Labster), where access was given to a cohort of science pre-service teachers (pst s) in the third year of their Initial Teacher Education for a semester. A mixed-method approach was adopted to generate data for this case study. Schulman’s pedagogical content knowledge provided the theoretical background, whilst framework was deployed to identify factors in implementing Labster, including usability, motivation, and perceived use. The data determined that despite the ongoing engagement and interest in games and gamification in the wider community, the perceived engagement and interest were not reflected in the responses of the undergraduate science pst s in the study. pst s reported that they did not feel that it improved their content knowledge. 2024 Journal Article http://hdl.handle.net/20.500.11937/94666 10.1163/25248502-bja00003 English http://brill.com/ http://creativecommons.org/licenses/by/4.0/ Brill fulltext
spellingShingle science teacher educators; pedagogical; self-efficacy; mixed-method approach; gamified laboratory simulation tool
Sheffield, Rachel
Koul, Rekha
Sims, Craig
Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title_full Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title_fullStr Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title_full_unstemmed Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title_short Game-based science simulations to support learning and teaching: Science pre-service teachers’ perceptions.
title_sort game-based science simulations to support learning and teaching: science pre-service teachers’ perceptions.
topic science teacher educators; pedagogical; self-efficacy; mixed-method approach; gamified laboratory simulation tool
url http://brill.com/
http://hdl.handle.net/20.500.11937/94666