Solid modeling through constraint-based manipulations in a virtual reality environment
With today’s Virtual Reality (VR) systems, it is difficult to directly and precisely create and modify objects in a VR environment. This chapter presents an approach for solid modelling in a VR environment. Solid modelling in the VR environment is performed precisely in an intuitive manner through c...
| Main Authors: | , |
|---|---|
| Other Authors: | |
| Format: | Book Chapter |
| Published: |
Springer
2004
|
| Subjects: | |
| Online Access: | 3776 http://hdl.handle.net/20.500.11937/9378 |