Diverse approaches to learning with immersive virtual reality identified from a systematic review

To investigate how learning in immersive Virtual Reality was designed in contemporary educational studies, this systematic literature review identified nine design features and analysed 219 empirical studies on the designs of learning activities with immersive Virtual Reality. Overall, the technolog...

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Main Authors: Won, Mihye, Ungu, Dewi, Matovu, Henry, Treagust, David F, Tsai, Chin-Chung, Park, Jungho, Mocerino, Mauro, Tasker, Roy
Format: Journal Article
Published: Elsevier 2022
Online Access:http://purl.org/au-research/grants/arc/DP190100160
http://hdl.handle.net/20.500.11937/89842
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author Won, Mihye
Ungu, Dewi
Matovu, Henry
Treagust, David F
Tsai, Chin-Chung
Park, Jungho
Mocerino, Mauro
Tasker, Roy
author_facet Won, Mihye
Ungu, Dewi
Matovu, Henry
Treagust, David F
Tsai, Chin-Chung
Park, Jungho
Mocerino, Mauro
Tasker, Roy
author_sort Won, Mihye
building Curtin Institutional Repository
collection Online Access
description To investigate how learning in immersive Virtual Reality was designed in contemporary educational studies, this systematic literature review identified nine design features and analysed 219 empirical studies on the designs of learning activities with immersive Virtual Reality. Overall, the technological features for physical presence were more readily implemented and investigated than pedagogical features for learning engagement. Further analysis with k-means clustering revealed five approaches with varying levels of interactivity and openness in learning tasks, from watching virtual worlds passively to responding to personalised prompts. Such differences in the design appeared to stem from different practical and educational priorities, such as accessibility, interactivity, and engagement. This review highlights the diversity in the learning task designs in immersive Virtual Reality and illustrates how researchers are navigating practical and educational concerns. We recommend future empirical studies recognise the different approaches and priorities when designing and evaluating learning with immersive Virtual Reality. We also recommend that future systematic reviews investigate immersive Virtual Reality-based learning not only by learning topics or learner demographics, but also by task designs and learning experiences.
first_indexed 2025-11-14T11:32:56Z
format Journal Article
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T11:32:56Z
publishDate 2022
publisher Elsevier
recordtype eprints
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spelling curtin-20.500.11937-898422023-01-31T06:27:31Z Diverse approaches to learning with immersive virtual reality identified from a systematic review Won, Mihye Ungu, Dewi Matovu, Henry Treagust, David F Tsai, Chin-Chung Park, Jungho Mocerino, Mauro Tasker, Roy To investigate how learning in immersive Virtual Reality was designed in contemporary educational studies, this systematic literature review identified nine design features and analysed 219 empirical studies on the designs of learning activities with immersive Virtual Reality. Overall, the technological features for physical presence were more readily implemented and investigated than pedagogical features for learning engagement. Further analysis with k-means clustering revealed five approaches with varying levels of interactivity and openness in learning tasks, from watching virtual worlds passively to responding to personalised prompts. Such differences in the design appeared to stem from different practical and educational priorities, such as accessibility, interactivity, and engagement. This review highlights the diversity in the learning task designs in immersive Virtual Reality and illustrates how researchers are navigating practical and educational concerns. We recommend future empirical studies recognise the different approaches and priorities when designing and evaluating learning with immersive Virtual Reality. We also recommend that future systematic reviews investigate immersive Virtual Reality-based learning not only by learning topics or learner demographics, but also by task designs and learning experiences. 2022 Journal Article http://hdl.handle.net/20.500.11937/89842 10.1016/j.compedu.2022.104701 http://purl.org/au-research/grants/arc/DP190100160 http://creativecommons.org/licenses/by-nc-nd/4.0/ Elsevier fulltext
spellingShingle Won, Mihye
Ungu, Dewi
Matovu, Henry
Treagust, David F
Tsai, Chin-Chung
Park, Jungho
Mocerino, Mauro
Tasker, Roy
Diverse approaches to learning with immersive virtual reality identified from a systematic review
title Diverse approaches to learning with immersive virtual reality identified from a systematic review
title_full Diverse approaches to learning with immersive virtual reality identified from a systematic review
title_fullStr Diverse approaches to learning with immersive virtual reality identified from a systematic review
title_full_unstemmed Diverse approaches to learning with immersive virtual reality identified from a systematic review
title_short Diverse approaches to learning with immersive virtual reality identified from a systematic review
title_sort diverse approaches to learning with immersive virtual reality identified from a systematic review
url http://purl.org/au-research/grants/arc/DP190100160
http://hdl.handle.net/20.500.11937/89842