White, B., Martin, A., & White, J. (2022). Gamification and older adults: Opportunities for gamification to support health promotion initiatives for older adults in the context of COVID-19.
Chicago Style (17th ed.) CitationWhite, Becky, Annegret Martin, and James White. Gamification and Older Adults: Opportunities for Gamification to Support Health Promotion Initiatives for Older Adults in the Context of COVID-19. 2022.
MLA (9th ed.) CitationWhite, Becky, et al. Gamification and Older Adults: Opportunities for Gamification to Support Health Promotion Initiatives for Older Adults in the Context of COVID-19. 2022.
Warning: These citations may not always be 100% accurate.