Fright, attention, and joy while killing zombies in Virtual Reality: A psychophysiological analysis of VR user experience

To date, research on the user experience of Virtual Reality (VR) games is sparse even though VR and immersive gaming experiences are emerging as a substantial consumer based within the videogame industry. Using facial electromyography and skin conductance response measurement, the current research p...

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Bibliographic Details
Main Authors: Bender, Stuart, Sung, Billy
Format: Journal Article
Language:English
Published: WILEY 2021
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/88425