Secure referee selection for fair and responsive peer to peer gaming
Peer-to-peer (P2P) architectures for Massively Multiplayer Online Games (MMOG) provide better scalability than Client/Server (C/S); however, they increase the possibility of cheating. Recently proposed P2P protocols use trusted referees that simulate/validate the game to provide security equivalent...
| Main Authors: | , , |
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| Format: | Conference Paper |
| Published: |
Institute of Electrical and Electronics Engineers (IEEE) Computer Society
2008
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| Online Access: | http://hdl.handle.net/20.500.11937/8793 |