Theoretical Issues for Game-based Virtual Heritage

This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious...

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Main Author: Champion, Erik
Other Authors: Ebner, Martin
Format: Book Chapter
Published: Springer 2015
Subjects:
Online Access:http://link.springer.com/chapter/10.1007/978-3-319-22017-8_11
http://hdl.handle.net/20.500.11937/7744
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author Champion, Erik
author2 Ebner, Martin
author_facet Ebner, Martin
Champion, Erik
author_sort Champion, Erik
building Curtin Institutional Repository
collection Online Access
description This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious game design for interactive history and digital heritage.
first_indexed 2025-11-14T06:17:40Z
format Book Chapter
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T06:17:40Z
publishDate 2015
publisher Springer
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spelling curtin-20.500.11937-77442023-02-27T07:34:27Z Theoretical Issues for Game-based Virtual Heritage Champion, Erik Ebner, Martin Erenli, Kai Malaka, Rainer Pirker, Johanna Walsh, Aaron E. Heritage History Serious games This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious game design for interactive history and digital heritage. 2015 Book Chapter http://hdl.handle.net/20.500.11937/7744 http://link.springer.com/chapter/10.1007/978-3-319-22017-8_11 Springer restricted
spellingShingle Heritage History Serious games
Champion, Erik
Theoretical Issues for Game-based Virtual Heritage
title Theoretical Issues for Game-based Virtual Heritage
title_full Theoretical Issues for Game-based Virtual Heritage
title_fullStr Theoretical Issues for Game-based Virtual Heritage
title_full_unstemmed Theoretical Issues for Game-based Virtual Heritage
title_short Theoretical Issues for Game-based Virtual Heritage
title_sort theoretical issues for game-based virtual heritage
topic Heritage History Serious games
url http://link.springer.com/chapter/10.1007/978-3-319-22017-8_11
http://hdl.handle.net/20.500.11937/7744