Theoretical Issues for Game-based Virtual Heritage

This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious...

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Bibliographic Details
Main Author: Champion, Erik
Other Authors: Ebner, Martin
Format: Book Chapter
Published: Springer 2015
Subjects:
Online Access:http://link.springer.com/chapter/10.1007/978-3-319-22017-8_11
http://hdl.handle.net/20.500.11937/7744