Section Introduction: Games, Simulations and Emerging Technologies

This introduction to a section of the International Handbook of Information Technology in Primary and Secondary Education introduces concepts from educational data science that are central to researching and understanding games, simulations and emerging technologies. It then outlines briefly each of...

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Main Authors: Gibson, David, Ogata, H.
Format: Book Chapter
Published: Springer 2018
Online Access:http://hdl.handle.net/20.500.11937/73046
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author Gibson, David
Ogata, H.
author_facet Gibson, David
Ogata, H.
author_sort Gibson, David
building Curtin Institutional Repository
collection Online Access
description This introduction to a section of the International Handbook of Information Technology in Primary and Secondary Education introduces concepts from educational data science that are central to researching and understanding games, simulations and emerging technologies. It then outlines briefly each of the chapters in the section.
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institution Curtin University Malaysia
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last_indexed 2025-11-14T10:55:03Z
publishDate 2018
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spelling curtin-20.500.11937-730462019-09-06T06:35:00Z Section Introduction: Games, Simulations and Emerging Technologies Gibson, David Ogata, H. This introduction to a section of the International Handbook of Information Technology in Primary and Secondary Education introduces concepts from educational data science that are central to researching and understanding games, simulations and emerging technologies. It then outlines briefly each of the chapters in the section. 2018 Book Chapter http://hdl.handle.net/20.500.11937/73046 10.1007/978-3-319-53803-7_104-1 Springer restricted
spellingShingle Gibson, David
Ogata, H.
Section Introduction: Games, Simulations and Emerging Technologies
title Section Introduction: Games, Simulations and Emerging Technologies
title_full Section Introduction: Games, Simulations and Emerging Technologies
title_fullStr Section Introduction: Games, Simulations and Emerging Technologies
title_full_unstemmed Section Introduction: Games, Simulations and Emerging Technologies
title_short Section Introduction: Games, Simulations and Emerging Technologies
title_sort section introduction: games, simulations and emerging technologies
url http://hdl.handle.net/20.500.11937/73046