Section Introduction: Games, Simulations and Emerging Technologies

This introduction to a section of the International Handbook of Information Technology in Primary and Secondary Education introduces concepts from educational data science that are central to researching and understanding games, simulations and emerging technologies. It then outlines briefly each of...

Full description

Bibliographic Details
Main Authors: Gibson, David, Ogata, H.
Format: Book Chapter
Published: Springer 2018
Online Access:http://hdl.handle.net/20.500.11937/73046