Learning Clip Representations for Skeleton-Based 3D Action Recognition

This paper presents a new representation of skeleton sequences for 3D action recognition. Existing methods based on hand-crafted features or recurrent neural networks cannot adequately capture the complex spatial structures and the long-term temporal dynamics of the skeleton sequences, which are ver...

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Bibliographic Details
Main Authors: Ke, Q., Bennamoun, M., An, Senjian, Sohel, F., Boussaid, F.
Format: Journal Article
Published: IEEE 2018
Online Access:http://hdl.handle.net/20.500.11937/70054