NanoCity: An Immersive Game to Transform Student Perceptions of Science

This chapter reports on the design and trial of a virtual reality transformational game aimed at promoting the study of nanotechnology among secondary science students. Nanocity is a prototype game purposefully designed to create an engaging and immersive learning environment. The game was tested wi...

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Bibliographic Details
Main Authors: Murcia, Karen, Paul Newhouse, C., Boston, J.
Format: Book Chapter
Published: Springer International Publishing 2018
Online Access:http://hdl.handle.net/20.500.11937/69905