Storytelling with virtual reality in 360-degrees: a new screen grammar
With reference to three recently produced Australian case studies, this article explores approaches to the conceptualization and writing of short narratives for the emerging medium of cinematic 360-degree virtual reality. Storytelling for this format involves a user-focused engagement with time and...
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| Format: | Journal Article |
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Taylor & Francis
2017
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| Online Access: | http://hdl.handle.net/20.500.11937/66874 |