Single White Looter: Have Whip, Will Travel

This paper focuses on how generic game-based interaction could help improve the design of video games for archaeological (and heritage) purposes. I will address three questions: 1. Can we use genres to classify, evaluate, and predict the impact and success of games in archaeological research? 2.If t...

Full description

Bibliographic Details
Main Author: Champion, Erik
Format: Book Chapter
Published: Sidestone Press 2017
Online Access:https://www.oxbowbooks.com/oxbow/catalogsearch/advanced/result/?publisher=Sidestone%20Press
http://hdl.handle.net/20.500.11937/62563