A 3D pedagogical heritage tool using game technology

This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that the true potential of computers for heritage...

Full description

Bibliographic Details
Main Author: Champion, Erik
Format: Journal Article
Published: MAA Journal 2016
Online Access:http://hdl.handle.net/20.500.11937/49973
_version_ 1848758363498741760
author Champion, Erik
author_facet Champion, Erik
author_sort Champion, Erik
building Curtin Institutional Repository
collection Online Access
description This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that the true potential of computers for heritage has not been fully leveraged and it will provide a case study of a game engine technology not used explicitly as a game but as a serious pedagogical tool for 3D digital heritage environments.
first_indexed 2025-11-14T09:42:48Z
format Journal Article
id curtin-20.500.11937-49973
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T09:42:48Z
publishDate 2016
publisher MAA Journal
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-499732020-12-03T03:52:46Z A 3D pedagogical heritage tool using game technology Champion, Erik This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that the true potential of computers for heritage has not been fully leveraged and it will provide a case study of a game engine technology not used explicitly as a game but as a serious pedagogical tool for 3D digital heritage environments. 2016 Journal Article http://hdl.handle.net/20.500.11937/49973 10.5281/zenodo.204967 http://creativecommons.org/licenses/by/4.0/ MAA Journal fulltext
spellingShingle Champion, Erik
A 3D pedagogical heritage tool using game technology
title A 3D pedagogical heritage tool using game technology
title_full A 3D pedagogical heritage tool using game technology
title_fullStr A 3D pedagogical heritage tool using game technology
title_full_unstemmed A 3D pedagogical heritage tool using game technology
title_short A 3D pedagogical heritage tool using game technology
title_sort 3d pedagogical heritage tool using game technology
url http://hdl.handle.net/20.500.11937/49973