A 3D pedagogical heritage tool using game technology

This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that the true potential of computers for heritage...

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Bibliographic Details
Main Author: Champion, Erik
Format: Journal Article
Published: MAA Journal 2016
Online Access:http://hdl.handle.net/20.500.11937/49973