A 3D pedagogical heritage tool using game technology
This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that the true potential of computers for heritage...
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| Format: | Journal Article |
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MAA Journal
2016
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| Online Access: | http://hdl.handle.net/20.500.11937/49973 |