Serious gaming technology in major incident triage training: A pragmatic controlled trial
Objective: By exploiting video games technology, serious games strive to deliver affordable, accessible and usable interactive virtual worlds, supporting applications in training, education, marketing and design. The aim of the present study was to evaluate the effectiveness of such a serious game i...
| Main Authors: | Knight, J., Carley, S., Tregunna, B., Jarvis, S., Smithies, R., de Freitas, Sara, Dunwell, I., Mackway-Jones, K. |
|---|---|
| Format: | Journal Article |
| Published: |
Elsevier
2010
|
| Online Access: | http://hdl.handle.net/20.500.11937/46671 |
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