Serious gaming technology in major incident triage training: A pragmatic controlled trial

Objective: By exploiting video games technology, serious games strive to deliver affordable, accessible and usable interactive virtual worlds, supporting applications in training, education, marketing and design. The aim of the present study was to evaluate the effectiveness of such a serious game i...

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Bibliographic Details
Main Authors: Knight, J., Carley, S., Tregunna, B., Jarvis, S., Smithies, R., de Freitas, Sara, Dunwell, I., Mackway-Jones, K.
Format: Journal Article
Published: Elsevier 2010
Online Access:http://hdl.handle.net/20.500.11937/46671