The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life
English as a foreign language (EFL) learners' task-based practices in 3D multi-user virtual environments are a dynamic avenue that has attracted research attention in current second language acquisition literature. This study explores EFL adult learners' perceptions and language practices...
| Main Author: | |
|---|---|
| Format: | Journal Article |
| Published: |
Pergamon Press
2016
|
| Online Access: | http://hdl.handle.net/20.500.11937/46088 |
| _version_ | 1848757463185096704 |
|---|---|
| author | Chen, Julian |
| author_facet | Chen, Julian |
| author_sort | Chen, Julian |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | English as a foreign language (EFL) learners' task-based practices in 3D multi-user virtual environments are a dynamic avenue that has attracted research attention in current second language acquisition literature. This study explores EFL adult learners' perceptions and language practices in a 10-session, task-based course in Second Life (SL). A full-blown task-based syllabus that capitalized on meaningful real-life tasks was designed and documented in this study. Employing the grounded theory approach and triangulating multiple qualitative data sources, two core themes emerged: factors that influence SL learning experience and effects of task-based instruction on language learning in SL. SL was evidenced as a viable learning environment due to its conspicuous features, immersive and virtual reality, sense of tele- and co-presence. This study implicates that 1) 3D multimodal resources in SL provide EFL learners with visual and linguistic support and facilitate language teaching and learning; and 2) tasks that draw upon SL features, accommodate learners' cultural/world knowledge, and simulate real-life scenarios, can optimize learners' virtual learning experiences. |
| first_indexed | 2025-11-14T09:28:29Z |
| format | Journal Article |
| id | curtin-20.500.11937-46088 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T09:28:29Z |
| publishDate | 2016 |
| publisher | Pergamon Press |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-460882019-08-26T23:31:13Z The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life Chen, Julian English as a foreign language (EFL) learners' task-based practices in 3D multi-user virtual environments are a dynamic avenue that has attracted research attention in current second language acquisition literature. This study explores EFL adult learners' perceptions and language practices in a 10-session, task-based course in Second Life (SL). A full-blown task-based syllabus that capitalized on meaningful real-life tasks was designed and documented in this study. Employing the grounded theory approach and triangulating multiple qualitative data sources, two core themes emerged: factors that influence SL learning experience and effects of task-based instruction on language learning in SL. SL was evidenced as a viable learning environment due to its conspicuous features, immersive and virtual reality, sense of tele- and co-presence. This study implicates that 1) 3D multimodal resources in SL provide EFL learners with visual and linguistic support and facilitate language teaching and learning; and 2) tasks that draw upon SL features, accommodate learners' cultural/world knowledge, and simulate real-life scenarios, can optimize learners' virtual learning experiences. 2016 Journal Article http://hdl.handle.net/20.500.11937/46088 10.1016/j.compedu.2016.08.004 Pergamon Press fulltext |
| spellingShingle | Chen, Julian The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title | The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title_full | The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title_fullStr | The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title_full_unstemmed | The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title_short | The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life |
| title_sort | crossroads of english language learners, task-based instruction, and 3d multi-user virtual learning in second life |
| url | http://hdl.handle.net/20.500.11937/46088 |