How User Personality and Social Value Orientation Influence Avatar Mediated Friendship

Purpose – The purpose of this paper is to study the influence of user personality and vlaues on the number of connections users make, the number of requests for connections that users give out, and the number of connections invitations users receive. Design/methodology/approach – This is a field stu...

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Main Authors: Chesney, T., Chuah, S., Hoffmann, R., Hui, Wendy, Larner, J.
Format: Journal Article
Published: Emerald Group Publishing Limited 2016
Online Access:http://hdl.handle.net/20.500.11937/3819
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author Chesney, T.
Chuah, S.
Hoffmann, R.
Hui, Wendy
Larner, J.
author_facet Chesney, T.
Chuah, S.
Hoffmann, R.
Hui, Wendy
Larner, J.
author_sort Chesney, T.
building Curtin Institutional Repository
collection Online Access
description Purpose – The purpose of this paper is to study the influence of user personality and vlaues on the number of connections users make, the number of requests for connections that users give out, and the number of connections invitations users receive. Design/methodology/approach – This is a field study of 179 participants interacting in a novel virtual world. The world’s server logs are used to capture sociometrics about the users and their interaction. Findings – Findings suggest that personality and values influence the number of friends users make and the number of friendship requests users give out, but not the number of friendship invitations users receive. Only one personality trait – conscientiousness – exhibits homophily. Originality/value – Personality and social value orientation have rarely been studied together in information systems (IS) research, despite research showing the two have an impact on IS relevant constructs. The use of server logs for data capture is novel. Avatar friendship is an under-researched concept in IS.
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format Journal Article
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T05:59:50Z
publishDate 2016
publisher Emerald Group Publishing Limited
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spelling curtin-20.500.11937-38192017-09-13T15:53:52Z How User Personality and Social Value Orientation Influence Avatar Mediated Friendship Chesney, T. Chuah, S. Hoffmann, R. Hui, Wendy Larner, J. Purpose – The purpose of this paper is to study the influence of user personality and vlaues on the number of connections users make, the number of requests for connections that users give out, and the number of connections invitations users receive. Design/methodology/approach – This is a field study of 179 participants interacting in a novel virtual world. The world’s server logs are used to capture sociometrics about the users and their interaction. Findings – Findings suggest that personality and values influence the number of friends users make and the number of friendship requests users give out, but not the number of friendship invitations users receive. Only one personality trait – conscientiousness – exhibits homophily. Originality/value – Personality and social value orientation have rarely been studied together in information systems (IS) research, despite research showing the two have an impact on IS relevant constructs. The use of server logs for data capture is novel. Avatar friendship is an under-researched concept in IS. 2016 Journal Article http://hdl.handle.net/20.500.11937/3819 10.1108/ITP-10-2014-0242 Emerald Group Publishing Limited fulltext
spellingShingle Chesney, T.
Chuah, S.
Hoffmann, R.
Hui, Wendy
Larner, J.
How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title_full How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title_fullStr How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title_full_unstemmed How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title_short How User Personality and Social Value Orientation Influence Avatar Mediated Friendship
title_sort how user personality and social value orientation influence avatar mediated friendship
url http://hdl.handle.net/20.500.11937/3819