A Study of Gamer Experience and Virtual World Behaviour

This paper reports a study which examined the impact of computer game experience on behaviour observed inside a virtual world. A social networking world was used, which was owned and run by the research team and a dataset capturing the behaviour of 195 subjects was extracted from the world's ev...

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Bibliographic Details
Main Authors: Chesney, T., Chuah, S., Hoffmann, R., Hui, Wendy, Larner, J.
Format: Journal Article
Published: Oxford University Press 2013
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/37916