Building a Dynamic Social Community with Non Playable Characters

A challenge faced by the video game industry is to develop be-lievable and more intelligent Non-Playable Characters (NPCs). To tackle this problem a low-cost and simple ap-proach has been proposed in this research, which is the devel-opment of a gossip virtual social network for NPCs. The net-work a...

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Bibliographic Details
Main Authors: Perrie, Justin, Li, Ling
Format: Journal Article
Published: Denshi Jouhou Tsuushin Gakkai 2014
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/32534