RACS: A referee anti-cheat scheme for P2P gaming
Peer-to-peer (P2P) architectures provide better scalability than Client/Server (C/S) for Massively Multiplayer Online Games (MMOG); however, they increase the possibility of cheating. Existing P2P cheat solutions only prevent protocol level cheats, ignoring two prevalent forms of cheating: informati...
| Main Authors: | , , |
|---|---|
| Format: | Conference Paper |
| Published: |
Association for Computing Machinery (ACM)
2007
|
| Subjects: | |
| Online Access: | http://www.nossdav.org/2007/program.html http://hdl.handle.net/20.500.11937/32304 |