Operationalising gamification in an educational authentic environment

This paper addresses the largely 'inauthentic' pedagogical approaches in current classroom and distance-learning environments, and will propose a methodology that utilises existing technologies to provide an immersive and authentic experience in education; that is to bridge the gap between...

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Bibliographic Details
Main Authors: Reiners, Torsten, Wood, Lincoln, Chang, Vanessa, Guetl, Christian, Herrington, J., Teras, H., Gregory, S.
Other Authors: Piet Kommers
Format: Conference Paper
Published: IADIS Press 2012
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/26625