Distributing the personal digital environment throughout your entertainment environment: Handling personal metadata across domains
It is a fact, that we are surrounded by more and more ubiquitous services in entertainment computation. All sorts of devices are more and more connected, and personalization becomes more and more a major issue. We are living in a world with two layers: the real physical layer being our real-world, a...
| Main Authors: | , , , , |
|---|---|
| Format: | Journal Article |
| Published: |
Springer
2009
|
| Online Access: | http://hdl.handle.net/20.500.11937/24925 |