Hutchison, A. (2008). Making the water move: Techno-historic limits in the game aesthetics of Myst and Doom. Game Studies.
Chicago Style (17th ed.) CitationHutchison, Andrew. Making the Water Move: Techno-historic Limits in the Game Aesthetics of Myst and Doom. Game Studies, 2008.
MLA (9th ed.) CitationHutchison, Andrew. Making the Water Move: Techno-historic Limits in the Game Aesthetics of Myst and Doom. Game Studies, 2008.
Warning: These citations may not always be 100% accurate.